Skill Blueprint Guide

Documentation

You are reading the Skill Blueprint & Mods guide. In this guide, you will learn how to acquire new skills and adjust existing skills to further customize your play style.

There are a multitude of skills in Eternal Fantasy Online, and they fall within four main categories: Weapons, Magic, Utility, and Profession.

Many skills are acquired by simply gaining levels. If you level your use of daggers, you will gain points to unlock new dagger-related skills.

However, not all skills can be acquired naturally. Some—especially Profession skills—require training from someone who already has the skill. Seek out Lumarians for new skills.

This guide, however, focuses on a third way to obtain skills: blueprints. There are skill blueprints and blueprints to modify existing skills.

Gabe

I’m going to cast magic missile!

John

I don’t think there are any skills called magic missile. You will need to find a Sacrestone, and I doubt they will be cheap.

Gabe

I don’t care what the game calls it

I want to cast magic missile

Aren’t you excited to do magic?

This has to be the best perk of dying

John

But it’s not really magic. It’s not real.

Gabe

Man, you’re going to get all depressing again, aren’t you?

What is real and not real is entirely based on what we experience

If you can taste the food and feel full, is it not real food?

John

I guess it’s real enough.

Gabe

Ha! Yes

Real enough

That’s all that matters

And when I get into the world, the first thing I do is find a cool Sacrestone and cast magic missile!

Skill Blueprint

Anyone can learn a new skill by using a blueprint. There are no level, knowledge, or prior experience requirements. If you do not use daggers and find a dagger skill blueprint, you may learn it and trigger that skill when using a dagger.

Skill blueprints cannot be created. They are found in the Wilds, dungeons, and raids. Blueprints are loot drops. They can be used or sold, but once a blueprint has been used, it goes away.

Skill Blueprint Mods

A blueprint mod may be used to adjust an existing skill. This is a one-time effect that unlocks the mod per account. After the mod is unlocked, it can be applied or removed from skills after a one-minute cooldown.

The mod can change a skill’s main effect, one of the variant effects, or replace a variant effect with something new.

Here are a few examples:

— Increase damage; lower attack speed

— Increase skill range; increase cooldown

— Increase damage against a specific type of enemy; decrease damage against another type of enemy

Mods do not make a skill objectively better. They create a tradeoff that may work better with your build and play style.

Once a mod is learned, it cannot drop or be stolen. Blueprints, however, are items that can drop or be stolen. It is up to you to decide whether to learn the mod or hold it for sale.

Mod Limitations

Every skill is limited to one mod at a time. You cannot use a mod to adjust the main effect and another for a variant. This requires you to decide which mods will be the most useful to your build.

Master Blueprints

A Master Blueprint, for skills or anything else, grants ownership of the design or skill. You can create shallow copies of it—normal blueprints—that others use to learn the design or skill.

For example, if you designed a blueprint for a chair, the blueprint can be copied and sold to multiple people wanting to build the chair. They, however, cannot resell the blueprint.

If you instead sold the master blueprint, you can no longer sell copies of the blueprint because you do not have the master copy.

A master blueprint for a skill is incredibly rare and valuable. It will never go away. Copies of it can be sold or traded forever. If you find one, be sure to store it in a secure location so that no one steals it.

This concludes the Skill Blueprint & Mods guide. There are other guides you should read to better enjoy your time in Eternal Fantasy Online. Below is a simple index of subjects that players found interesting.

Navigation

Blueprints

  • Hairstyles
  • Fashion
  • Cooking
  • Architecture

Skill System

  • Weapon Skills
  • Magic Skills
  • Utility Skills
  • Profession Skills
  • Skill States
  • Skill Assignment

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